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cunity3d
02-05
Back-end
Having Troubles with Unity C# Time Delay / Coroutines
02-05
Software design
Unity Inspector to show a list of functions
02-03
database
Collisions won't work with instantiated prefabs
02-03
database
Find four points around a GameObject
02-03
Software engineering
How to Fix Save and Load Play Prefs
02-02
database
How to handle scene loading event in Unity
02-02
Software engineering
How to Destroy a Parented Object in Unity
02-01
Mobile
GetAxisRaw isn't accepting inputs to the right
02-01
front end
My position generation method doesn't work
01-28
Mobile
Unity paste <ALL> components recursively to parent and all sub-children
01-28
Back-end
Unity2D Problem: Enemy does not shoot but it moves
01-27
Software engineering
How to use List<GameObject> insteal GameObject[] when instantiating and destroying objects?
01-27
Software engineering
IndexOutOfRange on a loop in Unity
01-26
OS
how can i get an empty gameobject and replace its sprite with a random card sprite?
01-26
OS
Error while trying to hide the cursor in Unity
01-26
OS
I'm stuck in Application.EnterPlayMode
01-25
Software design
How to use multiple boolean conditions in a single if statement?
01-24
OS
I cannot understand about the unity documentation explanation of 'Magnitude of Vector'
01-24
Net
C# - Unable to increment an int beyond 1. Console prints 1 and it does not increase, despite trigger
01-24
OS
Is it possible to add persistent listeners with multiple arguments to a unity event?
01-24
OS
How to add the follow target to my Cos and Sin?
01-24
OS
What is wrong with this approach in comparing two rows in mastermind?
01-23
Software engineering
Change a gameObject tag if he's in a collision (OnTriggerEnter/OnTriggerExit)
01-23
Software engineering
What is frong with this approach in comparing two row in mastermind?
01-23
Enterprise
Visual studio can't find definition for TakeDamage from another method
01-22
Back-end
How to make my player move faster/sprint when I hold down the shift key? Unity
01-20
Mobile
Read coordinates from txt file in Unity3D
01-19
Back-end
How do I execute a line of code repeatedly?
01-18
Software engineering
Why cant I modify Transform.position?
01-18
Net
Is it better to Clear lists and refill them or simply assign an existing collection to the list?
01-18
Blockchain
Is it possible to save variables set/changed in play mode?
01-17
Software design
Objects continue to be added to the List
01-16
OS
Checking if a function was called while being called multiple times
01-16
database
Get size of floor tiles
01-16
database
I'm having trouble putting 3 values in line 16
01-15
Net
Creating an object relative to the position and rotation of the previous object
01-15
Net
Unity - List in Component Doesn't Reset to Default After Exiting Play Mode
01-15
Net
Read "zero input" in Unity's Input System
01-15
Net
How to solve the error Operator '*' cannot be applied to operands of type 'float'
01-14
Blockchain
An assigned variable in Unity 3D becomes null during code even though nothing is done to it directly
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