#include
#include
using namespace std;
Int main ()
{
Double a, b, c, x, y, z, x1, x2,
Cin> A> B> c;
Y=b * * a * b - 4 c.
Z=(-) c/b;
X1=((b) + SQRT (y))/(2 * a);
X2=(b (-) - SQRT (y))/(2 * a);
If (a!=0 & amp; & b!=0)
{if (y> 0)
{if (x1 & gt; X2)
Cout<& lt;" X1="& lt;
The else
If (a==0 & amp; & b!=0)
Cout<& lt;" X="& lt;
Cout<& lt;" No value "& lt;
}
CodePudding user response:
Reference:# include
#include
using namespace std;
Int main ()
{
Double a, b, c, x, y, z, x1, x2,
Cin> A> B> c;
Y=b * * a * b - 4 c.
If (a!=0 & amp; & b!=0)
{
X1=((b) + SQRT (y))/(2 * a);
X2=(b (-) - SQRT (y))/(2 * a);
If (y> 0)
{
If (x1 & gt; X2)
Cout<& lt;" X1="& lt;}
The else
If (a==0 & amp; & b!=0)
{
Z=(-) c/b;
Cout<& lt;" X="& lt;}
The else
Cout<& lt;" No value "& lt;
return 0;
}
CodePudding user response:
Correction: upstairs# include
#include
using namespace std;
Int main ()
{
Double a, b, c, x, y, z, x1, x2,
Cin> A> B> c;
Y=b * * a * b - 4 c.
If (a!=0 & amp; & b!=0 & amp; & Y>=0)
{
X1=((b) + SQRT (y))/(2 * a);
X2=(b (-) - SQRT (y))/(2 * a);
If (y> 0)
{
If (x1 & gt; X2)
Cout<& lt;" X1="& lt;
return 0;
}