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A program of MFC

Time:04-23

At the wrong what meaning be?

CodePudding user response:

Have a look at how to invoke OnEsc function

CodePudding user response:

reference 1st floor zjq9931 response:
take a look at how to invoke OnEsc function

I don't know, press esc to invoke

CodePudding user response:

refer to the second floor space to the breeze full building response:
Quote: refer to 1st floor zjq9931 response:
take a look at how to invoke OnEsc function

I don't know, press the esc call

Right-click on the function, find all references, can use this function to list all the places (including declaration and implementation), find a place to use this function, you can know how to use the,

CodePudding user response:

reference zjq9931 reply: 3/f
Quote: refer to the second floor space to the breeze full building response:

Quote: refer to 1st floor zjq9931 response:
take a look at how to invoke OnEsc function

I don't know, press the esc call

Right-click on the function, find all references, can use this function to list all the places (including declaration and implementation), find a place to use this function, you can know how to use the

Find the esc stem what, an error is not mousemove

CodePudding user response:

The
reference to the breeze full building 4th floor of reply:
find esc stem what, an error is mousemove,

Depressed, you two pictures, I thought it was a,,,

CodePudding user response:

The
reference to the breeze full building 4th floor of reply:
find esc stem what, an error is mousemove,


You this onm ouseMove is not a static function, but direct call? Is this?

CodePudding user response:


Void CToysDlg: : onm ouseMove (UINT nFlags, CPoint point)
{
//TODO: add the message handler code and/or invoke the default
M_pGame - & gt; onm ouseMove (nFlags, point);
CDialogEx: onm ouseMove (nFlags, point);
}
Such a call

CodePudding user response:

Doubt m_pGame value is NULL, track it and see?

CodePudding user response:

Null pointer, debug look at will know that
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