Here's my code:
import 'package:flutter/material.dart';
void main() {
runApp(
MaterialApp(
home: Scaffold(
backgroundColor: Colors.blueGrey,
appBar: AppBar(
title: Text('I AM RICH'),
backgroundColor: Colors.blueGrey[900],
),
body: Center(
child: Image(
image: AssetImage('images/diamond.png'),
),
),
),
),
);
}
THIS IS THE EXCEPTION I AM GETTING.
My pubspec.yaml file follows proper indentation.
======= Exception caught by image resource service ================================================
The following assertion was thrown resolving an image codec:
Unable to load asset: images/diamond.png
When the exception was thrown, this was the stack:
#0 PlatformAssetBundle.load (package:flutter/src/services/asset_bundle.dart:224:7)
<asynchronous suspension>
#1 AssetBundleImageProvider._loadAsync (package:flutter/src/painting/image_provider.dart:672:14)
<asynchronous suspension>
Image provider: AssetImage(bundle: null, name: "images/diamond.png")
Image key: AssetBundleImageKey(bundle: PlatformAssetBundle#a2375(), name: "images/diamond.png", scale: 1.0)
====================================================================================================
CodePudding user response:
I assume that your image is under the assets
folder. So, you need to call image like this:
AssetImage('assets/images/diamond.png')
And be sure that you wrote this correctly in your pubspec.yaml
:
assets:
- assets/images/
CodePudding user response:
make changes in your pubspec.yaml
file
add this line to import all the files present in images
folder
assets:
- images/
for showing image you can use any one of the code shown below
Image(image: AssetImage('images/diamond.png')),
or
Image.asset('images/diamond.png'),
CodePudding user response:
Here's my pubspec.yaml file:
name: i_am_rich
description: Show off your wealth.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
version: 1.0.0 1
environment:
sdk: ">=2.12.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
cupertino_icons: ^1.0.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter:
uses-material-design: true
assets:
- images\
CodePudding user response:
Ultimately the problem is with typing mistake, "images" should be "images/" Interesting how pub get executes with an exit code of 0 even after typing error.
CodePudding user response:
Add asset path in pubspec.yaml as
assets:
- images/diamond.png
or you can also add parent folder path
assets:
- images/