Playscene is currently a member of the class, I think in the groove function to delete it, then use new to create a new, are assumed as the playscene point to the new address, but then we won't be able to receive new playscene signal, what reason be excuse me? O bosses answer ~ ~ ~
CodePudding user response:
Bad code context is too little, analysis
CodePudding user response:
reference 1/f, Simple, Soft reply: code context is too little, bad analysis I think the function of the implementation is if click on the next level in the playscene, gives a signal NextLevel (), then it at the next higher level (create levels) receives the signal, the original The level of the delete, create a new, the question now is only click once the next level, to the next level and then click on the next level we won't be able to receive a signal, CodePudding user response:
reference 1/f, Simple, Soft reply: code context is too little, bad analysis To upload the picture CodePudding user response:
May need to debug tracking it and see what is going wrong CodePudding user response:
May need to debug tracking it and see what is going wrong