In the following code, it returns true immediately and ignores the result of AlertDialog...
I'm trying to make a function to produce AlertDialogs that returns a Boolean, and I want to use the function elsewhere in the program.
fun showTwoButtonDialog(
theContext: Context,
theTitle: String = "Yes or no?",
theMessage: String,
): Boolean {
var a = true
AlertDialog.Builder(theContext)
.setTitle(theTitle)
.setMessage(theMessage)
.setPositiveButton("Yes") { _, _ ->
a = true
}
.setNegativeButton("No") { _, _ ->
a = false
}.show()
return a
}
CodePudding user response:
You can use function for that
fun showTwoButtonDialog(
theContext: Context,
theTitle: String = "Yes or no?",
theMessage: String,
resultBoolean: (Boolean) -> Unit
) {
AlertDialog.Builder(theContext)
.setTitle(theTitle)
.setMessage(theMessage)
.setPositiveButton("Yes") { _, _ ->
resultBoolean(true)
}
.setNegativeButton("No") { _, _ ->
resultBoolean(false)
}.show()
}
function call
showTwoButtonDialog(this,"Title","Message") { result->
if(result){
//Do whatever with result
}
}