FrameBuf: array [0.. 704 * 576 * 3] of Byte; Such an array of
Through IdUDPClient1. SendBuffer (FrameBuf, Ret); Sends the data to the server, and now I want how to be in the service side of TStream converted into FrameBuf and decompression,
Or who have the most simple point-to-point video, including collection, compression and decompression, shows that 100 k of the requirements of the network video BuKa in 100 r
CodePudding user response:
To the array, the first into a record type to send again, received to record and handle,CodePudding user response:
First of all, the UDP packet number of bytes sent not too big, you how much is the 704 * 576 * 3 bytes,Each UDP packet not more than 1024 bytes,
You first create a buffer, will generate the data in the buffer, then loop every time send 1024 bytes, add packages before each packet sequence number,
When receiving order processing,
To improve the speed, is a network, is to compress the source data processing,
As for how to compress the don't know, this can each video chat voice transmission of core technology,
CodePudding user response:
TStream TMemoryStream derived classes have a Memory properties, is a pointer type, always point to the first byte Stream, you can visittype
PFrameBuf=^ TFrameBuf;
TFrameBuf=array [0.. 704 * 576 * 3] of Byte;
PFrameBuf (stream. The Memory) [0]
CodePudding user response:
Setlength (buffer size);Stream. Position:=0;
Stream. Read (buffer [0], size);