So I want to create a basic RPG (with extremely bad graphics) and the following code for detecting the up arrow key doesn't work... Any suggestions? (note that I'm a n00bie)
document.onkeydown = event => {
ctx.fillStyle = "red";
if (event.key == (keyCode == '38')) {
height -= 25;
ctx.clear();
ctx.fillRect(width, height, 25, 50);
}
I'm gonna send the fiddle here: https://jsfiddle.net/xedra6bn/ As you can see I haven't done the other arrow keys so don't try them as a test.
CodePudding user response:
Okay, so you have not created a Clear function, and your console is showing an error, and your if statement should be a little bit different. So:
document.onkeydown = event => {
ctx.fillStyle = "red";
if (event.keyCode == '38')//change your if statemment like this {
height -= 25;
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillRect(width, height, 25, 50);
}
CodePudding user response:
Check the key code like this:
if (event.keyCode === 38) {
// some code
}
EDIT
keyCode
is deprecated. You can use key
:
if (event.key === 'ArrowUp') {
// some code
}