I have tried to use a second camera for my speed line particle system because that particles became invisible when an object comes to near to the screen. So I have a problem now my second camera does not show anything(when I change the occlusion to the ground, it also does not show any other layers.) How can I fix that? I put my screenshots of particle system and camera settings.enter image description here
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CodePudding user response:
I handled the issue using particle camera as overlay to the main camera.
CodePudding user response:
It could be because of the material of the particle systems. Make sure that the shader of the material is Render Pipeline/Particles/Lit, if it is Unlit then change it to Lit.
Let me know if this does not help and why.