Sample Factory
FactoryBot.define do
factory :fruit do
name { "Kiwi" }
status { "available" }
store { Store.first }
end
trait :unaccessible do
status { "unaccessible" }
store { status: "closed", hours_before_open: 2 }
end
end
Inside the trait block, I've been struggling to find a way to update the properties of the associated Store object. Didn't find an example in the Traits section of the documentation. Also didn't find any example searching here in SO and Googling. Is this even possbile?
CodePudding user response:
Use an after
block to override those attributes.