Home > Back-end >  How to Implement Step 3 of MIKROS Integration Unity Guide?
How to Implement Step 3 of MIKROS Integration Unity Guide?

Time:08-04

Currently I am having issues integrating Mikros sdk. I downloaded the Mikros 1.1.0 SDK and using Unity 2021.3.6f1. What I have done so for is register an account on Mikros, created a project and was able to get it approved.

When I try to import Mikros 1.1.0 SDK to my project on Unity I get this error:

Assembly 'Packages/com.tatumgames.mikros/Runtime/Plugins/MikrosLibrary.dll' will not be loaded due to errors: MikrosLibrary references strong named Newtonsoft.Json Assembly references: 12.0.0.0 Found in project: 13.0.0.0. Assembly Version Validation can be disabled in Player Settings "Assembly Version Validation"

When I tried to look up how to fix this error with Newtonsoft.Json I read these:

ref- enter image description here

Import Mikros SDK 1.1.0 with default selection(all files to be imported):

enter image description here

Error 1:

enter image description here

Error 2:

enter image description here

Edited: added screenshots

CodePudding user response:

I have also learned that Unity 2021.3.6f1 comes packaged out the box with Newtonsoft.Json version 13 because I have also tried downgrading my Newtonsoft.Json version to 12 to match with the package.

This seems to be the solution. But maybe you didn't do it correct. You should ensure that all projects and dependencies are using the same version. You can do this by running the following command and check the results:

update-package Newtonsoft.Json -reinstall

You may want to also look at your web.config:

  <dependentAssembly>
    <assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
    <bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0" />
  </dependentAssembly>

You can also reinstall while choosing a specific version like this,

update-package Newtonsoft.Json -version 12.0.0 -reinstall

  • Related