#include <iostream>
#include <SDL2/SDL.h>
using namespace std;
const int sWidth = 800, sHeight = 800;
int main() {
SDL_Init(SDL_INIT_EVERYTHING);
SDL_Window *window = SDL_CreateWindow("My SDL", SDL_WINDOWPOS_UNDEFINED, sWidth, sHeight, SDL_WINDOW_ALLOW_HIGHDPI);
}
CodePudding user response:
Documentation states that SDL_CreateWindow requires six parameters, but you have only provided five. Compiler is telling you the same thing.
Try this
SDL_Window *window = SDL_CreateWindow("My SDL",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
sWidth, sHeight, SDL_WINDOW_ALLOW_HIGHDPI);
CodePudding user response:
As stated in the documentation page, SDL_CreateWindow()
has the following signature:
SDL_Window * SDL_CreateWindow(const char *title,
int x, int y, int w,
int h, Uint32 flags);
As you can see, you're missing int y
window position argument.
Since you're starting learning it, I suggest you to go check some tutorials. Lazy foo has some pretty useful ones: https://lazyfoo.net/tutorials/SDL/.