I apply ".animation (.easeIn)" but it is deprecated. tells me: animation 'has been deprecated in iOS 15.0: use instead with Animation or animation (: value :), but animation (: value :) I don't know which value I need to pass. I can't create animations that start slowly. Can you please help me understand how I can properly use animation (_: value :) to make animation work? I have to create the animation that when I move the slider, the images slowly recompose in space according to how much they are enlarged or reduced. thank you.
'''
import SwiftUI
struct GalleryView: View {
// MARK: - PROPERTIES
@State private var selectedAnimal: String = "lion"
let animals: [Animal] = Bundle.main.decode("animals.json")
let haptics = UIImpactFeedbackGenerator(style: .medium)
@State private var gridLayout: [GridItem] = [GridItem(.flexible())]
@State private var gridColumn: Double = 3.0
func gridSwitch() {
gridLayout = Array(repeating: .init(.flexible()), count: Int(gridColumn))
}
// MARK: - BODY
var body: some View {
ScrollView(.vertical, showsIndicators: false) {
VStack(alignment: .center, spacing: 30) {
// MARK: - IMAGE
Image(selectedAnimal)
.resizable()
.scaledToFit()
.clipShape(Circle())
.overlay(Circle().stroke(Color.white, lineWidth: 8))
// MARK: - SLIDER
Slider(value: $gridColumn, in: 2...4, step: 1) // se aumento il valore nello slider ci saranno più sezioni
.padding(.horizontal)
.onChange(of: gridColumn, perform: { value in
gridSwitch()
})
// MARK: - GRID
LazyVGrid(columns: gridLayout, alignment: .center, spacing: 10) {
ForEach(animals) { item in
Image(item.image)
.resizable()
.scaledToFit()
.clipShape(Circle())
.overlay(Circle().stroke(Color.white, lineWidth: 1))
.onTapGesture {
selectedAnimal = item.image
haptics.impactOccurred()
}
} //: LOOP
} //: GRID
.animation(.easeIn)
.onAppear(perform: {
gridSwitch()
})
} //: VSTACK
.padding(.horizontal, 10)
.padding(.vertical,50)
} //: SCROLL
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(MotionAnimationView())
}
}
// MARK: - PREVIEW
struct GalleryView_Previews: PreviewProvider {
static var previews: some View {
GalleryView()
}
}
CodePudding user response:
As the error says, .animation()
is deprecated, with iOS 15
, you need to use .animation(value:)
now. where the value
is the binding that you want your animation to be triggered, in your case, I assume it is selectedAnimal
.
Applying this would be something like
VStack {
}
.animation(.easeIn, value: selectedAnimal)
As discussed in comments, if you want your gridLayout
to be animatable, it is a little bit more tricky. Because Arrays has to be Equatable
if you want them to be animatable
, since extending the GridItem
is not a good solution, I came up with this:
delete your .animation
method change your gridSwitch
function with this:
struct GalleryView: View {
// ... irrelevant code
@State private var isGridChanged = false
func gridSwitch() {
if (isGridChanged) {
withAnimation {
gridLayout = Array(repeating: .init(.flexible()), count: Int(gridColumn))
}
}
else {
gridLayout = Array(repeating: .init(.flexible()), count: Int(gridColumn))
isGridChanged = true
}
}
isGridChanged
is required because as you're changing your gridLayout when your View
is initialized, it causes a weird bug that everything is getting scaled down when app launches because of withAnimation
.