What is replace of the CGContextAddLineToPoint
this is what I'm trying to do
for i in aerr {
//0.5f offset lines up line with pixel boundary
CGContextMoveToPoint(context, self.bounds.origin.x, self.font!.lineHeight * CGFloat(x) baselineOffset)
CGContextAddLineToPoint(context, CGFloat(self.bounds.size.width), self.font!.lineHeight * CGFloat(x) baselineOffset)
}
and I'm getting the following error. I know they clearly mention using move(to:)
but how to use that?
'CGContextMoveToPoint' is unavailable: Use move(to:) instead
CodePudding user response:
you can do it like this
context.move(to: .init(x: self.bounds.origin.x, y: self.font!.lineHeight * CGFloat(x) baselineOffset))
CodePudding user response:
In Swift, you can simply use directly from your context
because it methods is part of CGContext.
So CGContextMoveToPoint(context, x, y)
will be context.move(to:CGPoint(x, y))
As same as, CGContextAddLineToPoint(context, x, y)
will be context.addLine(to: CGPoint(x, y))
So your code will be
guard let context = UIGraphicsGetCurrentContext() else { return }
for i in aerr {
//0.5f offset lines up line with pixel boundary
context.move(to: CGPoint(x: self.bounds.origin.x, y: self.font!.lineHeight * CGFloat(x) baselineOffset))
context.addLine(to: CGPoint(x: CGFloat(self.bounds.size.width), y: self.font!.lineHeight * CGFloat(x) baselineOffset))
}