I am very new to C and am encountering an issue while trying to store my next_frame
in a variable. Any help would be great as I think this is probably something simple I'm just missing.
If I just change the following it works fine, only when I try to store the next_frame
in a variable does it not compile.
// Doesn't compile
oled_write_raw_P(next_frame, FRAME_SIZE);
// Compiles
oled_write_raw_P(frames[abs((FRAME_COUNT - 1) - current_frame)];, FRAME_SIZE);
Full Code
#define FRAME_COUNT 5 // Animation Frames
#define FRAME_SIZE 256
#define FRAME_DURATION 200 // MS duration of each frame
// Variables
uint32_t timer = 0;
uint8_t current_frame = 0;
char next_frame;
static void render_animation(void) {
static const char PROGMEM frames[FRAME_COUNT][FRAME_SIZE] = {
// Images here, removed for example
};
// If timer is more than 200ms, animate
if (timer_elapsed32(timer) > FRAME_DURATION) {
timer = timer_read32();
current_frame = (current_frame 1) % FRAME_COUNT;
next_frame = frames[abs((FRAME_COUNT - 1) - current_frame)];
// Set cursor position
oled_set_cursor(128, 0);
// Write next frame
oled_write_raw_P(next_frame, FRAME_SIZE);
}
}
These are the errors:
error: assignment to 'char' from 'const char *' makes integer from pointer without a cast [-Werror=int-conversion] next_frame = frames[abs((FRAME_COUNT - 1) - current_frame)];
error: passing argument 1 of 'oled_write_raw_P' makes pointer from integer without a cast [-Werror=int-conversion] oled_write_raw_P(next_frame, FRAME_SIZE);
CodePudding user response:
The line
next_frame = frames[abs((FRAME_COUNT - 1) - current_frame)]
does not make sense.
The variable next_frame
, to which you are assigning a value, has the type char
. However, you are assigning it the expression
frames[abs((FRAME_COUNT - 1) - current_frame)]
which decays to a pointer to the first element of the sub-array, so the expression evaluates to a value of type const char *
.
I'm not exactly sure what you want to accomplish, but I guess the solution to your problem is to change the type of next_frame
to const char *
, so that the types match. In order to do this, you can change the line
char next_frame;
to:
const char *next_frame;