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What's the difference between "Int32" and "google.protobuf.Int32Value"?

Time:12-12

I'm writing a proto3 message on a legacy C# codebase, and I noticed that if I replace

import "google/protobuf/wrappers.proto";
import "google/protobuf/descriptor.proto";

message Foo {
    google.protobuf.Int32Value blah = 1;
}

with:

message Foo {
    int32 blah = 1;
}

the parser still works, but blah receives 0 instead of the proper value.

Why did it happen? Should int32 not be equivalent to google.protobuf.Int32Value?

CodePudding user response:

Int32 is a built-in type that represents a 32-bit signed integer. It is defined in the System namespace, and you can use it like this:

int x = 5;

On the other hand, google.protobuf.Int32Value is a class defined in the Google Protocol Buffers library. This library provides a way to serialize structured data, such as messages or objects, in a compact binary format that is both efficient and easy to work with.

Int32Value is a wrapper class that allows you to use a 32-bit integer value as a message field in a Protocol Buffers message. You would use it like this:

google.protobuf.Int32Value x = 5;

The main difference between Int32 and Int32Value is that the latter is a class, while the former is a built-in type. This means that Int32Value has additional functionality, such as the ability to be used as a field in a Protocol Buffers message, whereas Int32 does not have this capability.

CodePudding user response:

In general, the Int32 type in C# and the Int32Value type in Google's Protocol Buffers are not equivalent. Int32 is a primitive data type in C# that represents a 32-bit signed integer, while Int32Value is a wrapper class in Protocol Buffers that allows for 32-bit signed integers to be represented as a message. This means that Int32Value can be used as a field in a Protocol Buffers message, while Int32 cannot.

That being said, there may be ways to use Int32 values with Protocol Buffers, such as by converting them to Int32Value objects or by using them as values for fields of other types that can be used in Protocol Buffers messages. It is also possible that some Protocol Buffers implementations or tools may provide specific support for using Int32 values directly with Protocol Buffers, but this would depend on the specific implementation and would not be a general feature of Protocol Buffers.

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