Vector3 moveWidth=Camera. Main. ScreenToWorldPoint (screenPos);
float ballWidth=ball. GetComponent
MaxWidth=moveWidth. X-ray ballWidth;
The red words is what meaning, I am a beginner, please the teacher for help,
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VS the IDE in don't understand the symbol on the right mouse button, choose to define,CodePudding user response:
This is a unity of itCodePudding user response:
Is this problem solved? I couple also appears the same problem,CodePudding user response:
Is d?CodePudding user response:
My Screen width value is 883, why by Camera. The main. ScreenToWorldPoint (screenPos); After conversion, moveWidth. The value of x into 0.3