What is a Crystal equivalent of a Ruby 2d Array
accessed with indexes like:
rooms = Array.new(SIZE) { Array.new(SIZE) }
rooms[0][0] = :element
I have tried to initialize a 2d Array
in Crystal in a class:
class Map
@rooms : Array(Array(String))
def initialize
@rooms[0][0] = 'Test'
end
end
But I get prompted to initialize @rooms
directly in the initialize
method:
Error: instance variable '@rooms' of Map was not initialized directly in all of the 'initialize' methods, rendering it nilable. Indirect initialization is not supported.
I have then tried to allocate the Array
in a nested loop
@map = Array(Array(Room)).new(SIZE)
begin
(0...SIZE).each do |i|
@map[i] = Array(Room).new(SIZE)
(0...SIZE).each do |j|
room_type = ROOMS.sample
puts "Create a room '#{room_type}' at cell [#{i}, #{j}]"
@map[i][j] = Room.new(room_type)
end
end
rescue e : IndexError
puts "Opps: #{e.message}"
end
However, this gives me an index of of bound error (IndexError
).
CodePudding user response:
The proper initialization in Crystal would be something like:
Array(Array(String)).new(10) { Array(String).new(10, "") }
If you want to start out with nil
's as in your Ruby example then you need to make the type nilable:
Array(Array(String?)).new(10) { Array(String?).new(10, nil) }