Hope you are having a great day, everyone! Thank you for stopping by!
I want to make it so that gyroscope will only change X and Y axis of an object. There is a code for one axis and for three axis (mostly used), but I couldn't find anything about two axis and wasn't able to do it myself after spending a night to make it work.
Thanks in advance!
CodePudding user response:
Reset Z-Axis or whatever axis before applying-
private Vector3 startEulerAngles;
private Vector3 startGyroAttitudeToEuler;
private void Start()
{
Input.gyro.enabled = true;
startEulerAngles = transform.eulerAngles;
startGyroAttitudeToEuler = Input.gyro.attitude.eulerAngles;
}
private void Update()
{
Vector3 deltaEulerAngles = Input.gyro.attitude.eulerAngles - startGyroAttitudeToEuler;
// Z-axis reseted, so it won't be applied.
deltaEulerAngles.z = 0.0f;
transform.eulerAngles = startEulerAngles - deltaEulerAngles;
}