I've been working in quite a number of statically-typed programming languages (C , Haskell, ...), but am relatively new to Rust.
I often end up writing code like this:
struct LeafNode<K: Ord Default Clone, V: Default Clone> {
keys: Vec<K>,
values: Vec<V>,
}
impl <K: Ord Default Clone, V: Default Clone> LeafNode<K, V> {
// ...
}
There is a lot of repetition here in the type constraints.
This is compounded further when LeafNode
is used inside something else (say, when building a tree of nodes).
Whenever one of these constraints changes during implementation, there are many places where the code needs to be altered as they are named in many of the different struct
definitions and impl
blocks.
Is there a way to create some kind of 'type constraint alias' from K: Ord Default Clone
and V: Default Clone
?
If it exists, it probably has some name that I am not aware of, which makes searching for this technique very difficult. Hence this question.
CodePudding user response:
You can accomplish this by making your own trait that takes the other traits as a bound, then add a blanket implementation for it:
trait MyConstraint: Ord Default Clone {}
impl <T: Ord Default Clone> MyConstraint for T {}
struct LeafNode<K: MyConstraint> {
keys: Vec<K>
}
impl<K: MyConstraint> LeafNode<K> {
fn keys(&self) -> &[K] {
&self.keys
}
}
CodePudding user response:
As a complement answer.
You can use trait alias (currently unstable):
#![feature(trait_alias)]
trait MyConstraint = Ord Default Clone;
struct LeafNode<K: MyConstraint> {
keys: Vec<K>
}
impl<K: MyConstraint> LeafNode<K> {
fn keys(&self) -> &[K] {
&self.keys
}
}