so I am an idiot and pretty much wrote mina code outside of the main function. Im still new and learning so when I do move code into main function I lost access to defined variables. my location and inventory because they are defined within the main function so when i try to call status() doesnt properly work. but when i move inventory and location outside of main function, inventory loses access to rooms. Can anyone point me in the right direction on resolving this issue. Thanks
def instructions():
print("\n Super Humans Adventure Game")
print("-------------Instructions-------------")
print("Collect the 6 items within the rooms to")
print("defeat the scientist and win.")
print("To move type: North, South, West, or East")
print('-' * 38)
def status():
print('-' * 20)
print('You are in the {}'.format(location['name']))
print('Your current inventory: {}\n'.format(inventory))
if location['item']:
print('Item in room: {}'.format(', '.join(location['item'])))
print('')
#calls instructions
instructions()
def main():
rooms = {
'Main Entrance': {
'name': 'Main Entrance',
'item': [],
'East': 'Dining Room'},
'Dining Room': {
'name': 'Dining Room',
'item': ['potion'],
'West': 'Main Entrance',
'North': 'Laboratory',
'East': 'Break Room',
'South': 'Holding Cells'},
'Laboratory': {
'name': 'Laboratory',
'item': ['shield'],
'East': 'Office',
'South': 'Dining Room'},
'Office': {
'name': 'Office',
'item': [],
'West': 'Laboratory'}, # Villian
'Break Room': {
'name': 'Break Room',
'item': ['key'],
'West': 'Dining Room',
'East': 'Bathroom'},
'Bathroom': {
'name': 'Bathroom',
'item': ['suit'],
'West': 'Break Room'},
'Holding Cells': {
'name': 'Holding Cells',
'item': [],
'East': 'Armory',
'North': 'Dining Room'},
'Armory': {
'name': 'Armory',
'item': ['weapon'],
'North': 'Power Room',
'West': 'Holding Cells'},
'Power Room': {
'name': 'Power Room',
'item': ['power'],
'South': 'Armory'}
}
location = rooms['Holding Cells']
directions = ['North', 'East', 'South', 'West']
inventory = []
while True:
if location == rooms['Office'] and len(inventory) > 5:
print('')
print('You have defeated the scientist and escaped! Congratulations')
elif location == rooms['Office'] and len(inventory) < 6:
print('')
print('You have reached the scientist but you are too weak!')
print('You have died')
break
# shows current location
status()
# user input
cmd = input('Enter move: ').capitalize().strip()
if cmd in directions:
if cmd in location:
location = rooms[location[cmd]]
print('You successfully moved locations.')
else:
print('')
print('You can not go that way!')
# quit game
elif cmd.lower in ('q', 'quit'):
print('You have quit the game, thanks for playing!')
break
# get item
elif cmd.lower().split()[0] == 'get':
item = cmd.lower().split()[1]
if item in location['item']:
location['item'].remove(item)
inventory.append(item)
else:
print('There is no item here.')
else:
print('That is not a valid input')
main()
CodePudding user response:
You could
- create an OBJECT called "warehouse" within Main and each item and it's inventory could be maintained within the warehouse object so you don't need it to be a subroutine, and/or
- you could create "global variables" outside of main or your other subroutines to be defined as the code starts, or
- You could pass a variable to your subroutines (from Main) and pass back a return value to main when the subroutine is completed.
CodePudding user response:
Passing them as parameters actually was the solution. Someone mentioned this and it was exactly what I needed. here's the update code
def status(location, inventory, rooms):
print('-' * 20)
print('You are in the {}'.format(location['name']))
print('Your current inventory: {}\n'.format(inventory))
if location['item']:
print('Item in room: {}'.format(', '.join(location['item'])))
print('')
then when calling the function I just filled in the parameters.
# shows current location
status(location, inventory, rooms)