Let's consider follwing code.
message_word.h
struct array_int64{
int size;
long* value;
};
struct array_int64* array_int64_create(int size);
int array_int64_get(void* value, const struct array_int64* array, int index);
int array_int64_set(struct array_int64* array, long value, int index);
void array_int64_free(struct array_int64* array);
struct hello_message{
struct array_int64* test;
};
struct hello_message* hello_message_create();
void hello_message_free(struct hello_message* msg);
message_word.c
#include <stdlib.h>
#include <string.h>
#include "word_message.h"
struct array_int64* array_int64_create(int size){
struct array_int64* new_array = (struct array_int64*)malloc(sizeof(struct array_int64));
new_array->size = size;
new_array->value = (long*)malloc(sizeof(long) * (new_array->size));
return new_array;
}
int array_int64_get(void* value, const struct array_int64* array, int index){
long* vvalue = (long*)value;
if(index >= array->size)
return -1;
*vvalue = (array->value)[index];
return 0;
}
int array_int64_set(struct array_int64* array, long value, int index){
if(index >= array->size)
return -1;
array->value[index] = value;
return 0;
}
void array_int64_free(struct array_int64* array){
if(array != NULL && array->value != NULL)
free(array->value);
if(array != NULL)
free(array);
}
struct hello_message* hello_message_create(){
struct hello_message* new_msg = (struct hello_message*)malloc(sizeof(struct hello_message));
new_msg->test = array_int64_create(5);
return new_msg;
}
void hello_message_free(struct hello_message* msg){
if(msg == NULL) return;
array_int64_free(msg->test);
free(msg);
}
main.c
#include "word_message.h"
#include <stdio.h>
//struct hello_message* msg = NULL;
int main(void)
{
struct hello_message* msg = hello_message_create();
//msg = hello_message_create();
array_int64_set(msg->test, 10, 0);
int number;
array_int64_get(&number, msg->test, 0);
printf("value is: %d\n", number);
array_int64_get(&number, msg->test, 0);
printf("value is: %d\n", number);
hello_message_free(msg);
return 0;
}
When I compile and run this code with gcc-9.3.0 or gcc-7.5.0 on Ubuntu the msg reference address changes itself when array_int64_get is executed. However, if you make msg a global variable like in the comment, it does not change.When I compile and run this code on Ubuntu 18, gcc-7.5.0 on a Raspberry Pi (ARM), everything works fine. It also works fine on windows. So is this a bug in gcc?
This is the result of running on ubuntu18(x86) gcc-9.3.0 running on ubuntu18
This is the result of running it on a Raspberry Pi run on raspberry pi
CodePudding user response:
int array_int64_get(void* value, const struct array_int64* array, int index){
long* vvalue = (long*)value;
...
}
int main() {
int number;
array_int64_get(&number, msg->test, 0);
}
You are passing an int
with a pointer and then reading it as long
. That's invalid. If you want it long
, be it long
.
Use long
s everywhere, and if your functions wants a long
make it take a long
.
int array_int64_get(long *vvalue, const struct array_int64* array, int index){
...
}
int main() {
int number;
array_int64_get(&number, ...); // compiler warning!
long correctnumber;
array_int64_get(&correctnumber, ...); // all fine!
}
Conceptually, your code is odd. long
is not 64-bit long, it's at least 32-bits long. It can have 32-bits, 64-bits, 1000-bits. For 64-bit, use uint64_t
or int64_t
from #include <stdint.h>
. See https://en.cppreference.com/w/c/types/integer .
free(NULL)
is totally fine - no need to check for it.