So I have a Scaffold Key in my Scaffold:
final GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey<ScaffoldState>();
And in my Scaffold I have a custom Drawer and a custom App Bar:
Scaffold(
key: _scaffoldKey,
backgroundColor: Color(0xFF3FC1C9),
drawer: HomeDrawer(),
body: StartAppBar(_scaffoldKey.currentState?.openDrawer),
),
Im passing the open Drawer function on to the custom AppBar. My custom AppBar accepts the function like this:
class StartAppBar extends StatelessWidget {
void Function()? openDrawer;
StartAppBar(this.openDrawer);
and references it here:
leading: IconButton(
onPressed: () {
openDrawer!();
// _key.currentState!.openEndDrawer();
},
icon: Icon(
Icons.view_headline_rounded,
),
),
The problem is that the drawer doesn't open from the start on. When I switch the bodies of my Screen though through clicking on my bottom bar that I have (code below) the drawer opens. Im guessing that my key has a null value when I load the app for the first time, as a consequence the drawer doesn't open. If that would be the case I would need to set a default value for the key. The whole code is below.
This is the whole code, perhaps it is more relevant then the simplified one:
My class where I create the key looks like this:
class HomeScreen extends StatefulWidget {
final marken;
const HomeScreen({Key? key, this.marken}) : super(key: key);
@override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
late List<Widget> _widgetOptions;
@override
initState() {
_widgetOptions = <Widget>[
Favorites(),
BodyHomeScreen(
marken: widget.marken,
),
Kontakt(),
];
}
DateTime? lastPressed;
final HideNavbar hiding = HideNavbar();
int _selectedIndex = 1;
void _onItemTap(int index) {
setState(() {
_selectedIndex = index;
});
}
final GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey<ScaffoldState>();
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => FocusManager.instance.primaryFocus?.unfocus(),
child: Scaffold(
key: _scaffoldKey,
backgroundColor: Color(0xFF3FC1C9),
drawer: HomeDrawer(),
body: StartAppBar(_selectedIndex, hiding, lastPressed, _widgetOptions,
_scaffoldKey.currentState?.openDrawer),
bottomNavigationBar: BottomBar(
_onItemTap,
_selectedIndex,
hiding,
),
),
);
}
}
As also seen above im passing the key on to the StartAppBar, that looks like this:
import 'package:flutter/material.dart';
class StartAppBar extends StatelessWidget {
final int selectedIndex;
final hiding;
List<Widget> widgetOptions;
var lastPressed;
void Function()? openDrawer;
StartAppBar(this.selectedIndex, this.hiding, this.lastPressed,
this.widgetOptions, this.openDrawer);
@override
Widget build(BuildContext context) {
return WillPopScope(
onWillPop: () async {
final now = DateTime.now();
final maxDuration = Duration(seconds: 2);
final isWarning =
lastPressed == null || now.difference(lastPressed!) > maxDuration;
if (isWarning) {
lastPressed = DateTime.now();
final snackBar = SnackBar(
content: Container(
//color: Colors.white,
decoration: BoxDecoration(
color: Color(0xFF03DAC6),
borderRadius: BorderRadius.circular(20)),
margin: EdgeInsets.fromLTRB(0, 0, 0, 20),
child: Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
'Doppelklick zum verlassen',
textAlign: TextAlign.center,
),
),
),
backgroundColor: Colors.transparent,
elevation: 1000,
behavior: SnackBarBehavior.floating,
duration: maxDuration,
);
ScaffoldMessenger.of(context)
..removeCurrentSnackBar()
..showSnackBar(snackBar);
return false;
} else {
return true;
}
},
child: CustomScrollView(
controller: hiding.controller,
slivers: [
SliverAppBar(
backgroundColor: Color(0xFF3FC1C9),
automaticallyImplyLeading: false,
elevation: 0,
title: Text(
"AutoLab",
style:
TextStyle(color: Colors.white, fontWeight: FontWeight.bold),
),
leading: IconButton(
onPressed: () {
openDrawer?.call();
// _key.currentState!.openEndDrawer();
},
icon: Icon(
Icons.view_headline_rounded,
),
),
centerTitle: true,
expandedHeight: 120,
floating: false,
flexibleSpace: FlexibleSpaceBar(
title: selectedIndex == 1
? Text("Marke auswählen")
: selectedIndex == 2
? Text("Schreibe uns!")
: Text("Deine Modelle"),
centerTitle: true,
),
),
SliverToBoxAdapter(child: widgetOptions.elementAt(selectedIndex)),
],
),
);
}
}
Any ideas how I can fix this behaviour?
CodePudding user response:
It's not necessary that you create a GlobalKey, you only write this :
onPressed: () {
Scaffold.of(context).openDrawer();
},
Because in your widget tree, you already have only one Scaffold, so you don't need to make it unique with a key, so your IconButton knows which Scaffold and Drawer to open.
And now all that remains is to remove the void Function()? openDrawer;