In a blackjack game I have the following piece of code:
class Hand(object):
def __init__(self):
self.hand = []
def hand_score(self):
...
class Dealer(object):
def __init__(self):
Hand.__init__(self)
Where hand_score()
should calculate the score in self.hand
and return it's value. However when I assign dealer = Dealer()
, deal the cards and call dealer.hand_score()
it gives me the error AttributeError: 'Dealer' object has no attribute 'hand_score'
.
The self.hand
value is inherited and works as expected when I call dealer.hand
.
CodePudding user response:
You aren't actually inheriting from Hand
; you are just inappropriately using Hand.__init__
to initialize an unrelated instance.
Hand
has to be listed as a base class in the class definition.
class Dealer(Hand):
def __init__(self):
Hand.__init__(self) # preferably, super().__init__()
CodePudding user response:
This:
class Dealer(object):
should be:
class Dealer(Hand):
Otherwise your class will only sub-class the 'object' class.