I'm using ReadToEnd()
method in LoginController
as shown below. But instead of this, I need to replace this with some alternative method.
var fileStream = System.IO.File.Open(environment.ContentRootFileProvider.GetFileInfo("/key.crt").PhysicalPath, FileMode.Open, FileAccess.Read);
string text;
using (var streamReader = new StreamReader(fileStream,Encoding.UTF8))
{
text = streamReader.ReadToEnd();
}
Response response = new Response(text, samlTmp);
Because I heard somewhere that this call to ReadToEnd()
in LoginController
might allow an attacker to
crash the program.
CodePudding user response:
May be File.ReadAllText();
can help if you are reading from file.
CodePudding user response:
One could limit the data size of the input. In addition, it would be possible to read in the data asynchronously using a thread and to pause the thread or set it to sleep after a certain size of data in order to avoid overloading the server.
To set a Thread on sleep you could use: Thread.Sleep('time in ms')
Lookup on the link below to read more about Thread.Sleep
[link] https://docs.microsoft.com/en-us/dotnet/api/system.threading.thread.sleep?view=net-6.0
CodePudding user response:
You may read one block of char at a time, this way you can limit the max length of the stream
using System.IO;
using System.Text;
int offset = 0;
int maxLength = 1_000_000; // Max Length of the stream
short bufferSize = 4096; // Size you want to read each time
char[] buffer = new char[bufferSize];
StringBuilder builder = new StringBuilder();
using (StreamReader reader = new StreamReader(""))
{
while((offset reader.ReadBlock(buffer, offset, bufferSize)) != 0 && offset < maxLength)
{
builder.Append(buffer);
}
}
In the end, you can access the file content from builder.ToString()