I am used to SpriteKit and just getting into SceneKit. Ive seen similar questions, all not quite what I am looking for. I am trying to make a SpriteKit overlay for my 3D app, my code looks like this:
//under class GameViewController
let OverlayScene = SKScene(fileNamed: "OverlayScene.swift")
//under DidMoveToView
sceneView?.overlaySKScene = OverlayScene
This doesn't seem to be working and I am not sure why. Once I get this to work, does anyone have any extended information on how I can use the Nodes from SceneKit when writing in SpriteKit?
CodePudding user response:
You can keep doing what you are doing in SpriteKit! Make an SKScene
, add your buttons to it, then set that SKScene
as the SCNView
's overlaySKScene
:
yourScnView.overlaySKScene = yourSKSceneWithTheButtons