I am a student and new to swift. This assignment requires me to create an app for iOS that shows images along with associated descriptive text. I have 10 images with their own descriptions stored in dictionary. I have a ImageView and textLabel for it. I have a function to display the current image and two button(previous and next) to reveal previous image or next image . But my code has some errors. Please help. Ty.
import UIKit
class ViewController: UIViewController {
var count = 0
var photoCollection : [UIImage: String] = [ // store into dictionary
UIImage(named: "P1")!: "City Tavern Bathroom",
UIImage(named: "P2")!: "Shafer Trail, Island in the Sky District",
UIImage(named: "P3")!: "Rivers Bend Group Campground",
UIImage(named: "P4")!: "Delta at Lake Mead",
UIImage(named: "P5")!: "Deer between Sequoias",
UIImage(named: "P6")!: "Arlington House, The Robert E. Lee Memorial",
UIImage(named: "P7")!: "Brink of the Lower Falls of the Yellowstone River",
UIImage(named: "P8")!: "Garage Exterior",
UIImage(named: "P9")!: "DSCF1199",
UIImage(named: "P10")!: "The Bi-national Formation"
]
@IBOutlet weak var photo: UIImageView!
@IBOutlet weak var Text: UILabel!
func showImage() {
if count < photoCollection.count {
if let images = photoCollection[count] as? Dictionary<UIImage, String> {
photo.image = images.keys.first
Text.text = images.values.first
}
} else {
debugPrint("Failed!")
}
}
@IBAction func Previous(_ sender: UIButton) {
count = count - 1
showImage()
}
@IBAction func Next(_ sender: UIButton) {
count = count 1
showImage()
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
}
CodePudding user response:
A dictionary is not the right tool for the job, but if you must use a dictionary, you should at least ensure that the key is a bit more user friendly than a UIImage. If you define a type to hold the image and the text, you can use an integer to key into the dictionary to access the values you need.
class ViewController1: UIViewController {
struct Photo {
let image: UIImage?
let text: String
}
var count = 0
var photoCollection: [Int: Photo] = [
0: Photo(image: UIImage(named: "P1"), text: "City Tavern Bathroom"),
1: Photo(image: UIImage(named: "P2"), text: "Shafer Trail, Island in the Sky District"),
2: Photo(image: UIImage(named: "P3"), text: "Rivers Bend Group Campground"),
3: Photo(image: UIImage(named: "P4"), text: "Delta at Lake Mead"),
4: Photo(image: UIImage(named: "P5"), text: "Deer between Sequoias"),
5: Photo(image: UIImage(named: "P6"), text: "Arlington House, The Robert E. Lee Memorial"),
6: Photo(image: UIImage(named: "P7"), text: "Brink of the Lower Falls of the Yellowstone River"),
7: Photo(image: UIImage(named: "P8"), text: "Garage Exterior"),
8: Photo(image: UIImage(named: "P9"), text: "DSCF1199"),
9: Photo(image: UIImage(named: "P10"), text: "The Bi-national Formation"),
]
func showImage() {
guard let item = photoCollection[count] else { return }
photo.image = item.image
Text.text = item.text
}
}
CodePudding user response:
I would use an array of dictionaries:
import UIKit
class ViewController: UIViewController {
var count = 0
var photoCollection: [[String:Any]] = [
["image": UIImage(named: "P1")!, "text": "City Tavern Bathroom"],
// Other photos
]
@IBOutlet weak var photo: UIImageView!
@IBOutlet weak var Text: UILabel!
func showImage() {
photo.image = photoCollection[count]["image"]
Text.text = photoCollection[count]["text"]
}
@IBAction func Previous(_ sender: UIButton) {
guard count > 0 else {return}
count -= 1
showImage()
}
@IBAction func Next(_ sender: UIButton) {
guard count < photoCollection.count - 1 else {return}
count = 1
showImage()
}
}
You could also disable the buttons when there is no the possibility to go backward or forward.