I have JS library foo which is being built with webpack which includes and builds the source code of the Phaser 3 library. Phaser 3 uses the define plugin to exclude parts of itself, for example replacing "typeof CANVAS_RENDERER" with false.
The issue I'm running into is this. when i include this block in my webpack config
new webpack.DefinePlugin({
"typeof CANVAS_RENDERER": JSON.stringify(false),
}),
the kind of output i get is this
if (typeof WEBGL_RENDERER && typeof CANVAS_RENDERER)
{}
if (typeof WEBGL_RENDERER && !typeof CANVAS_RENDERER)
{
WebGLRenderer = __webpack_require__(/*! ../renderer/webgl/WebGLRenderer */ "../node_modules/phaser/src/renderer/webgl/WebGLRenderer.js");
// Force the type to WebGL, regardless what was requested
config.renderType = CONST.WEBGL;
game.renderer = new WebGLRenderer(game);
}
Where typeof CANVAS_RENDERER
has obviously been evalutated to false and as a result the function body has been optmised out but it didnt replace the original statement causing the code to go down the empty path when its run.
CodePudding user response:
It seems that, if the plugin can't resolve each part of the if
clause, in your case typeof WEBGL_RENDERER
(since this is not defined in the new webpack.DefinePlugin
), it doesn't resolve the rest.
With other words, if you define both in the plugin it should work:
new webpack.DefinePlugin({
"typeof CANVAS_RENDERER": JSON.stringify(false),
"typeof WEBGL_RENDERER": JSON.stringify(true),
}),
Atleast that solved the problem in my test setup.