I essentially want cards pinned to the top with a group of buttons pinned to the bottom (on screen keyboard)
Using Column with a modifier like so only leads to the buttons covering the top cards:
fun HomeScreen() {
Column(
modifier = Modifier
.fillMaxWidth(),
verticalArrangement = Arrangement.SpaceAround
) {
WordGrid()
}
Column(
modifier = Modifier
.fillMaxWidth(),
verticalArrangement = Arrangement.Bottom
) {
Keyboard()
}
I have tried using all the different Arrangements, using a row and using Boxes, but can't seem to get it to work.
Curiously, in the @Preview it looks as though the above code works, but when ran on an emulator they are both at the top of the screen.
Using a spacer is another option, but would this cause issues in other ways? maybe with screen sizes etc?
CodePudding user response:
If you want your buttons row to be pinned to the bottom, you have to set the Column
to have a weight
of 1f
, something like this
MyTheme {
Surface(color = MyTheme.colors.background) {
// Cards content
Column(
modifier = Modifier.fillMaxWidth()
) {
Column(
modifier = Modifier.fillMaxWidth().weight(1f)
) {
Card(
modifier = Modifier.fillMaxWidth().height(80.dp).padding(all = 16.dp),
backgroundColor = Color.Red,
) {
Text(text = "Card 1")
}
Card(
modifier = Modifier.fillMaxWidth().height(80.dp).padding(all = 16.dp),
backgroundColor = Color.Green,
) {
Text(text = "Card 2")
}
Card(
modifier = Modifier.fillMaxWidth().height(80.dp).padding(all = 16.dp),
backgroundColor = Color.Blue,
) {
Text(text = "Card 3")
}
}
// Buttons content
Row(
modifier = Modifier.fillMaxWidth()
) {
Button(
onClick = {},
modifier = Modifier.padding(horizontal = 8.dp)
) {
Text(text = "Button 1")
}
Button(
onClick = {},
modifier = Modifier.padding(horizontal = 8.dp)
) {
Text(text = "Button 3")
}
Button(
onClick = {},
modifier = Modifier.padding(horizontal = 8.dp)
) {
Text(text = "Button 2")
}
}
}
}
}