I've been looking for quite a while for an answer to my question, but couldn't find anything that worked.
Basically, I have a Binary Search Tree and a Search function:
T BinarySearchTree::Search(Node *tree, int key) const {
if (tree == nullptr) // if root is null, key is not in tree
return false;
if (key == tree->key) // key is found
return true;
else if (key < tree->key) // recursively look at left subtree if key < tree->key
return Search<T>(tree->left, key);
else // recursively look at right subtree if key > tree->key
return Search<T>(tree->right, key);
}
I want to return different things based on what type it's being called with. E.g. if I call the function as Search<bool>()
, I want it to return true or false, but if I call Search<Node*>
, I want it to return a pointer. It should kind of look like this:
T BinarySearchTree::Search(Node *tree, int key) const {
if (key == tree->key){ // key is found
if(T = bool)
return true;
else if(T = Node*)
return tree;
else if (T = int)
return tree->key;
}
I'm not even sure if templates are the right way to go here, but any tips for implementation would be appreciated.
CodePudding user response:
As noted in the comments, overloading based on return type is generally not a good idea from an API usability point of view (and since C doesn’t support it out of the box, it would require some tricks anyway).
Instead, use two distinct function names that are explicit about what they do:
Node* BinarySearchTree::Search(Node* tree, int key) const {
// implement tree search
}
Node const* BinarySearchTree::Search(Node const* tree, int key) const {
return const_cast<Node const*>(Search(const_cast<Node*>(tree), key));
}
bool BinarySearchTree::Contains(Node const* tree, int key) const {
return Search(tree, key) != nullptr;
}
In addition, the public API of these functions should probably not have a tree
parameter, since that’s only needed internally.
CodePudding user response:
What you are asking for can be done using if constexpr
in C 17 and later, eg:
#include <type_traits>
template<typename T>
T BinarySearchTree::Search(Node *tree, int key) const {
static_assert(
std::is_same_v<T, bool> ||
std::is_same_v<T, Node*> ||
std::is_same_v<T, int>,
"Invalid type specified");
if (tree == nullptr) {
if constexpr (std::is_same_v<T, bool>)
return false;
}
else if constexpr (std::is_same_v<T, Node*>) {
return nullptr;
}
else {
return 0; // or throw an exception
}
}
else if (key == tree->key) {
if constexpr (std::is_same_v<T, bool>)
return true;
}
else if constexpr (std::is_same_v<T, Node*>) {
return tree;
}
else {
return tree->key;
}
}
else if (key < tree->key)
return Search<T>(tree->left, key);
else
return Search<T>(tree->right, key);
}
Prior to C 17, a similar result can be accomplished using SFINAE, eg:
#include <type_traits>
Node* BinarySearchTree::InternalSearch(Node *tree, int key) const {
if (tree == nullptr) {
return nullptr;
}
else if (key == tree->key) {
return tree;
}
else if (key < tree->key)
return Search<T>(tree->left, key);
else
return Search<T>(tree->right, key);
}
template<typename T>
typename std::enable_if<std::is_same<T, bool>::value, T>::type
BinarySearchTree::Search(Node *tree, int key) const {
return InternalSearch(tree, key) != nullptr;
}
template<typename T>
typename std::enable_if<std::is_same<T, Node*>::value, T>::type
BinarySearchTree::Search(Node *tree, int key) const {
return InternalSearch(tree, key);
}
template<typename T>
typename std::enable_if<std::is_same<T, int>::value, T>::type
BinarySearchTree::Search(Node *tree, int key) const {
tree = InternalSearch(tree, key);
return tree != nullptr ? tree->key : 0 /* or throw an exception */;
}
Or, using template specialization, eg:
Node* BinarySearchTree::InternalSearch(Node *tree, int key) const {
if (tree == nullptr) {
return nullptr;
}
else if (key == tree->key) {
return tree;
}
else if (key < tree->key)
return Search<T>(tree->left, key);
else
return Search<T>(tree->right, key);
}
template<typename T>
T BinarySearchTree::Search(Node *tree, int key) const {
// throw a suitable exception
}
template<>
bool BinarySearchTree::Search<bool>(Node *tree, int key) const {
return InternalSearch(tree, key) != nullptr;
}
template<>
Node* BinarySearchTree::Search<Node*>(Node *tree, int key) const {
return InternalSearch(tree, key);
}
template<>
int BinarySearchTree::Search<int>(Node *tree, int key) const {
tree = InternalSearch(tree, key);
return tree != nullptr ? tree->key : 0 /* or throw an exception */;
}