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Unity IOS game does not pausing on Interstitial ads

Time:05-12

Here is my question; When I build the game as android target, Interstitials works fine, but when I try the game as an IOS, the Interstitial is shown but the game does not pause.

CodePudding user response:

Ok, I find the solution

Open your AdManager Script and write this code at Start function;

MobileAds.SetiOSAppPauseOnBackground(true);

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