I am adding multiple SVGs dynamically, then modifying each of them. Without an event listener, the map was not being seen. Now, however, the event listener appears to create multiple instances of the last loop, instead of one for each loop, only the last instance gets modified, but multiple times with the same mygroup,svgID
.
for (var i=0; i<path.length; i ) {
var mygroup = path[i], svgID = "svgMap" i
const iSVG = document.createElement("object")
document.getElementById("summary-mygroup").appendChild(iSVG)
iSVG.id = svgID
iSVG.type = "image/svg xml"
iSVG.data = "Maps/mygroup_basemap.svg"
iSVG.addEventListener('load', function(){
createMap(mygroup,svgID)
})
}
CodePudding user response:
TL;DR:
use const
instead of var
const mygroup = path[i], divID = "div" i, svgID = "svgMap" i
What you are seeing is due to function()
using mygroup
, divID
, and svgID
form the loop's scope which keeps updating until the functions execute (all with the latest value). This happens because the same variable is used.
var
and const
/let
do not behave the same
var
scopes to the function, whereas let
/const
are scoped to the block. (var
also gets hoisted, but that's less related to the issue)
so if you run:
for (var i=0; i < 3; i ){
var b = i
setTimeout(function(){console.log(b)},1)//