im using unity and i got this error:
and the code is:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CharacterManager : MonoBehaviour
{
public CharacterDatabase characterDB;
public Text nameText;
public Sprite artworkSprite;
private int selectedOption = 0;
// Start is called before the first frame update
void Start()
{
UpdateCharacter(selectedOption);
}
public void NextOption()
{
selectedOption ;
if(selectedOption >= characterDB.CharacterCount)
{
selectedOption = 0;
}
UpdateCharacter(selectedOption);
}
public void BackOption()
{
selectedOption--;
if(selectedOption < 0)
{
selectedOption = characterDB.CharacterCount - 1;
}
UpdateCharacter(selectedOption);
}
private void UpdateCharacter(int selectedOption)
{
Character character = characterDB.GetCharacter(selectedOption);
artworkSprite.sprite = character.characterSprite; <-- where the error is
nameText.text = character.characterName;
}
}
CodePudding user response:
you can use 2 ways to set sprite
artworkSprite = character.characterSprite;
or
public Image artworkImage;
...
artworkImage.sprite = character.characterSprite;
I hope it will work on your project.