I am developing an application containing one screen with a button and circular progress bar. It will be filled according to the button press of the user. Means if the user presses one time then It will be filled a very little and so on. And if the user for example presses 900 times then it will be filled completely
Can I change the bar based on the value?
CodePudding user response:
Total progress is 1, so you can divide 1 by n(900 for your case) and then update the value. You can play with this widget.
class Test extends StatefulWidget {
const Test({super.key});
@override
State<Test> createState() => _TestState();
}
class _TestState extends State<Test> {
double currentCircleProgressValue = 0;
@override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
CircularProgressIndicator(
value: currentCircleProgressValue,
),
ElevatedButton(
onPressed: () {
const maxCount = 900;
currentCircleProgressValue =
currentCircleProgressValue (1 / maxCount);
setState(() {});
},
child: Text("Tap to to progress"),
),
],
),
);
}
}
You can find more about CircularProgressIndicator