I've been trying to apply some HTML/CSS functionality to the simple JS code you see below, which consists of returning a random sentence based on two arrays.
I would like to create a simple onclick button showing the sentences generated but I still can't get it to work. Do you have any ideas or clues? I've managed to get it done with variables/text but I have some issues when it comes to accessing the function, which is of course the point of the program.
Thank you all in advance for the help.
JS:
const personArr = ["Father Burgundy", "Constable Grey"];
const locationArr = ["the sauna", "the larder"];
const selectArr = (array) => {
return(array[Math.floor(Math.random()*array.length)]);
}
const createMessage = () => {
const message = "It was " selectArr(personArr) " in " selectArr(locationArr)"!";
return message;
};
const init = () => {
const message = createMessage();
console.log(message);
};
init();
----------------------------
function demo() {
document.getElementById("output").innerHTML = init();
}
HTML:
<button id="btn" onclick="demo()">Click here!</button>
<p id="output"></p>
CodePudding user response:
Return the message in init() and add before the last string i createMessage()
const personArr = ["Father Burgundy", "Constable Grey"];
const locationArr = ["the sauna", "the larder"];
const selectArr = (array) => {
return(array[Math.floor(Math.random()*array.length)]);
}
const createMessage = () => {
const message = "It was " selectArr(personArr) " in " selectArr(locationArr) "!";
return message;
};
const init = () => {
const message = createMessage();
console.log(message);
return message;
};
function demo() {
document.getElementById("output").innerHTML = init();
}
<button id="btn" onclick="demo()">Click here!</button>
<p id="output"></p>
CodePudding user response:
You just need to return value from the init()
function, so here is a working jsfiddle.
https://jsfiddle.net/vuks89/2cy1fbkd/
const init = () => {
const message = createMessage();
console.log(message);
return message;
};
Also, I'm not sure why you need a call to init();
after its definition.
If it's just for this use case, it's likely unnecessary, because it will be called once button has been clicked.