I'm trying to trigger an action with a toggle switch. In this case the print message "value did change" doesn't show up on console after clicking on the toggle.
This is targeted for a macOS 10.15 app, .onChange will not work.
struct ContentView: View {
@State private var isToggle : Bool = false {
didSet {
print("value did change")
}
}
var body: some View {
Toggle(isOn: self.$isToggle){
Text("Toggle Label ")
}
}
}
CodePudding user response:
I am going to shamelessly steal the first part of @Asperi's answer, but the second part is mine...
@State private var isToggle : Bool = false
var body: some View {
Toggle(isOn: self.$isToggle.onUpdate({
print("value did change") // << here !!
})){
Text("Toggle Label ")
}
}
extension Binding {
/// Adds a modifier for this Binding that fires an action when a specific
/// value changes.
///
/// You can use `onUpdate` to trigger a side effect as the result of a
/// `Binding` value changing.
///
/// `onUpdate` is called on the main thread. Avoid performing long-running
/// tasks on the main thread. If you need to perform a long-running task in
/// response to `value` changing, you should dispatch to a background queue.
///
/// The new value is NOT passed into the closure.
///
/// struct PlayerView: View {
/// var episode: Episode
/// @State private var playState: PlayState = .paused
///
/// var body: some View {
/// VStack {
/// Text(episode.title)
/// Text(episode.showTitle)
/// PlayButton(playState: $playState.updated {
/// model.playStateDidChange.update()
/// })
/// }
/// }
/// }
///
/// - Parameters:
/// - action: A closure to run when the value changes.
///
/// - Returns: A new binding value.
func onUpdate(_ action: @escaping () -> Void) -> Binding<Value> {
Binding(get: {
wrappedValue
}, set: { newValue in
wrappedValue = newValue
action()
})
}
}
extension Binding {
/// Adds a modifier for this Binding that fires an action when a specific
/// value changes.
///
/// You can use `updated` to trigger a side effect as the result of a
/// `Binding` value changing.
///
/// `updated` is called on the main thread. Avoid performing long-running
/// tasks on the main thread. If you need to perform a long-running task in
/// response to `value` changing, you should dispatch to a background queue.
///
/// The new value is passed into the closure.
///
/// struct PlayerView: View {
/// var episode: Episode
/// @State private var playState: PlayState = .paused
///
/// var body: some View {
/// VStack {
/// Text(episode.title)
/// Text(episode.showTitle)
/// PlayButton(playState: $playState.updated { newState in
/// model.playStateDidChange(newState)
/// })
/// }
/// }
/// }
///
/// - Parameters:
/// - action: A closure to run when the value changes.
///
/// - Returns: A new binding value.
func updated(_ action: @escaping (_ value: Value) -> Void) -> Binding<Value> {
Binding(get: {
wrappedValue
}, set: { newValue in
wrappedValue = newValue
action(newValue)
})
}
}
There are two Binding extensions to use from iOS 13, watchOS 6 and macOS 10. The first .onUpdate()
fires when the binding value changes, but does not give you access to the old or new values. It is JUST for side effects. I used this one above simply because the print()
did not need any other value.
If you need to use the newValue in your closure, use .updated
. It works very similarly to .onChange(of:)
except it modifies the Binding and does not give you access to the old value.
CodePudding user response:
In should not (at least never worked in such way), because Toggle
changes not state itself (by direct assignment to property) but wrapped value via binding... use instead
@State private var isToggle : Bool = false
var body: some View {
Toggle(isOn: self.$isToggle){
Text("Toggle Label ")
}
.onChange(of: isToggle) { _ in
print("value did change") // << here !!
}
}