I am trying to clean up my code and want to place one of my methods from a stateful widget inside of a different class that is also a stateful widget but whenever I try to call the method it does not recognize it unless the class that I am calling it from it a stateless widget. I was wondering what the best way to get around this would be without changing the class?
Here is a simple example of my problem, I am trying to call
exampleStatefulWidget.testWidget()
inside of MyHomePage
which is a stateful widget.
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
ExampleStatefulWidget exampleStatefulWidget = ExampleStatefulWidget();
ExampleStatelessWidget exampleStatelessWidget = ExampleStatelessWidget();
class _MyHomePageState extends State<MyHomePage> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Test'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
exampleStatefulWidget.testWidget(), // Can not call method that is inside of a stateful widget
exampleStatelessWidget.testWidget(); // Will call method but only if inside of a stateless widget
},
tooltip: 'Increment',
child: const Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class ExampleStatefulWidget extends StatefulWidget {
const ExampleStatefulWidget({Key? key}) : super(key: key);
@override
_ExampleStatefulWidgetState createState() => _ExampleStatefulWidgetState();
}
class _ExampleStatefulWidgetState extends State<ExampleStatefulWidget> {
MyHomePage myHomePage = MyHomePage();
Widget testWidget() {
return Container(); // Do Something
}
@override
Widget build(BuildContext context) {
return Container();
}
}
class ExampleStatelessWidget extends StatelessWidget {
const ExampleStatelessWidget({ Key? key }) : super(key: key);
Widget testWidget() {
return Container(); // Do Something
}
@override
Widget build(BuildContext context) {
return Container(
);
}
}
CodePudding user response:
ExampleStatefulWidget
and _ExampleStatefulWidgetState
are different class, you can create instance of _ExampleStatefulWidgetState
instead. And use the method.
_ExampleStatefulWidgetState exampleStatefulWidget =
_ExampleStatefulWidgetState();
In this case, uses will be like
_MyHomePageState
class _MyHomePageState extends State<MyHomePage> {
Widget? widgetFromMethod;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Test'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
if (widgetFromMethod != null) widgetFromMethod!,
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
exampleStatelessWidget
.testWidget(); // Will call method but only if inside of a stateless widget
final gotWidget = exampleStatefulWidget.testWidget();
setState(() {
widgetFromMethod = gotWidget;
});
},
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
_ExampleStatefulWidgetState
class _ExampleStatefulWidgetState extends State<ExampleStatefulWidget> {
MyHomePage myHomePage = MyHomePage();
Widget testWidget() {
return Container(
color: Colors.purple,
width: 100,
height: 100,
child: Text("generated method from statefull"),
); // Do Something
}
@override
Widget build(BuildContext context) {
return Container();
}
}
if _ExampleStatefulWidgetState are on separate file, make it public removing
_
. it will beExampleStatefulWidgetState
CodePudding user response:
Calling a printLog method of SecondWidget (Child) from FirstWidget(Parent)
Note: This is not recommended. Use any state management lib to achive this (flutter_bloc, provider etc)
import 'package:flutter/material.dart';
class FirstWidget extends StatefulWidget {
@override
_FirstWidgetState createState() => _FirstWidgetState();
}
class _FirstWidgetState extends State<FirstWidget> {
final key = GlobalKey<_SecondWidgetState>();
@override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Container(
alignment: Alignment.center,
child: Column(
children: [
ElevatedButton(
onPressed: () {
key.currentState?.printLog();
},
child: Text("Click"),
),
SecondWidget(key)
],
),
),
),
);
}
}
class SecondWidget extends StatefulWidget {
SecondWidget(Key key) : super(key: key);
@override
_SecondWidgetState createState() => _SecondWidgetState();
}
class _SecondWidgetState extends State<SecondWidget> {
@override
Widget build(BuildContext context) {
return Container(padding: EdgeInsets.all(20), child: Container());
}
void printLog() {
print("I am called");
}
}