I have 2 user view called user1 and user2, I am updating user with button, and I want give a transition animation to update, but for some reason my transition does not work, as I wanted, the issue is there that Text animated correctly but image does not, it stay in its place and it does not move with Text to give a smooth transition animation.
struct ContentView: View {
@State var show: Bool = Bool()
var body: some View {
VStack {
if (show) {
UserView(label: { Text("User 1") })
.transition(AnyTransition.asymmetric(insertion: AnyTransition.move(edge: Edge.trailing), removal: AnyTransition.move(edge: Edge.leading)))
}
else {
UserView(label: { Text("User 2") })
.transition(AnyTransition.asymmetric(insertion: AnyTransition.move(edge: Edge.leading), removal: AnyTransition.move(edge: Edge.trailing)))
}
Button("update") { show.toggle() }
}
.padding()
.animation(Animation.linear(duration: 1.0), value: show)
}
}
struct UserView<Label: View>: View {
let label: () -> Label
@State private var heightOfLabel: CGFloat? = nil
var body: some View {
HStack {
if let unwrappedHeight: CGFloat = heightOfLabel {
Image(systemName: "person")
.resizable()
.frame(width: unwrappedHeight, height: unwrappedHeight)
}
label()
.background(GeometryReader { proxy in
Color.clear
.onAppear(perform: { heightOfLabel = proxy.size.height })
})
Spacer(minLength: CGFloat.zero)
}
.animation(nil, value: heightOfLabel)
}
}
CodePudding user response:
the heightOfLabel
doesn't have to be optional, and then it works:
struct UserView<Label: View>: View {
let label: () -> Label
@State private var heightOfLabel: CGFloat = .zero // not optional
var body: some View {
HStack {
Image(systemName: "person")
.resizable()
.frame(width: heightOfLabel, height: heightOfLabel)
label()
.background(GeometryReader { proxy in
Color.clear
.onAppear(perform: { heightOfLabel = proxy.size.height })
})
Spacer(minLength: CGFloat.zero)
}
.animation(nil, value: heightOfLabel)
}
}