These are parts of my entire code. So what I am trying to do is create separate arrays of the values I like or dislike and output them in my html File onclick. I tried to create an empty array and push value but my final array ends up empty.
Script.js
const showRandomMovie = async() => {
const movieInfo = document.getElementById('movieInfo');
if (movieInfo.childNodes.length > 0) {
clearCurrentMovie();
};
const movies = await getMovies();
const randomMovie = getRandomMovie(movies);
const info = await getMovieInfo(randomMovie);
displayMovie(info);
};
playBtn.onclick = showRandomMovie;
helper.js
const displayMovie = (movieInfo) => {
const moviePosterDiv = document.getElementById('moviePoster');
const movieTextDiv = document.getElementById('movieText');
const likeBtn = document.getElementById('likeBtn');
const dislikeBtn = document.getElementById('dislikeBtn');
// Create HTML content containing movie info
const moviePoster = createMoviePoster(movieInfo.poster_path);
const titleHeader = createMovieTitle(movieInfo.title);
const overviewText = createMovieOverview(movieInfo.overview);
const releaseHeader = createReleaseDate(movieInfo.release_date)
// Append title, poster, and overview to page
moviePosterDiv.appendChild(moviePoster);
movieTextDiv.appendChild(titleHeader);
movieTextDiv.appendChild(overviewText);
movieTextDiv.appendChild(releaseHeader)
showBtns();
likeBtn.onclick = likeMovie;
dislikeBtn.onclick = dislikeMovie;
};
const likeMovie = () => {
clearCurrentMovie();
showRandomMovie();
};
// After disliking a movie, clears the current movie from the screen and gets another random movie
const dislikeMovie = () => {
clearCurrentMovie();
showRandomMovie();
};
CodePudding user response:
Create arrays for the likes and dislikes and push it to an array. Pass it along to your methods.
likeBtn.onclick = () => rateMovie('likes', movieInfo);
dislikeBtn.onclick = () => rateMovie('dislikes', movieInfo);
have the method add it to the array
const ratings = {
likes: [],
dislikes: [],
};
const rateMovie = (type, data) => {
ratings[type].push(data);
clearCurrentMovie();
showRandomMovie();
};