I'm working on a minesweeper game and wanted to make a custom title bar. Everything works fine so far, but I have a little weird bug on the drag & drop mechanism.
def drag_app(event):
x = event.x root.winfo_x()
y = event.y root.winfo_y()
root.geometry(f" {x} {y}")
test.bind("<B1-Motion>", drag_app)
That's my code so far. For some reason, when I start to drag, the mouse hops to the top-left part of the clicked widget (in this case "test", which is just a label).
I'm using grid to manage the program
Thanks in advance
EDIT (Minimal, Reproducible Example):
from tkinter import *
root = Tk()
root.title("Mineswepper")
root.overrideredirect(True)
root.resizable(False, False)
mainframe = Frame(root, bg="#41a2cd")
mainframe.grid(column=0, row=0, sticky=(N, W, E, S))
root.columnconfigure(0, weight=1)
root.rowconfigure(0, weight=1)
title_bar = Frame(mainframe, bg="#41a2cd", relief="raised")
title_bar.grid(row=0, column=0)
test = Label(title_bar, text="titlebar")
test.grid(row=0, column=0)
example_button = Button(mainframe, text="minesweeper", font=("helvetica", 20))
example_button.grid(row=1, column=0)
def drag_app(event):
x = event.x root.winfo_x()
y = event.y root.winfo_y()
root.geometry(f" {x} {y}")
test.bind("<B1-Motion>", drag_app)
root.mainloop()
in this example you can drag the window with clicking on the label "titlebar"
CodePudding user response:
You have not provided your complete, reproducible code. It is hard to help without it. Assuming you are trying to drag your window with the custom title bar.
Solution
- Record where exactly on the widget the mouse is clicked
- Set geometry of the window to be mouse position starting position
Example
import tkinter as tk
class Window(tk.Tk):
def __init__(self, master=None, *args ,**kwargs):
super().__init__(master, *args, **kwargs)
self.overrideredirect(True)
self.geometry('400x100 200 200')
title_bar = tk.Frame(self, bg='grey')
title_bar.pack(fill=tk.X, side=tk.TOP)
close_button = tk.Button(title_bar, text='⤬', bg='darkgrey')
close_button.config(command=self.destroy, relief=tk.FLAT)
close_button.pack(side=tk.RIGHT)
title_bar.bind('<B1-Motion>', self.move_window)
title_bar.bind('<Button-1>', self.get_pos)
def get_pos(self, event):
self.ywin = self.winfo_x() - event.x_root
self.xwin = self.winfo_y() - event.y_root
def move_window(self, event):
self.geometry(" {0} {1}".format(event.x_root self.xwin, event.y_root self.ywin))
root = Window()
root.mainloop()
Complete code
# try not to import globally
import tkinter as tk
root = tk.Tk()
root.title("Mineswepper")
root.overrideredirect(True)
root.resizable(False, False)
mainframe = tk.Frame(root, bg="#41a2cd")
mainframe.grid(column=0, row=0, sticky=(tk.N, tk.W, tk.E, tk.S))
root.columnconfigure(0, weight=1)
root.rowconfigure(0, weight=1)
title_bar = tk.Frame(mainframe, bg="#41a2cd", relief="raised")
title_bar.grid(row=0, column=0)
test = tk.Label(title_bar, text="titlebar")
test.grid(row=0, column=0)
example_button = tk.Button(mainframe, text="minesweeper", font=("helvetica", 20))
example_button.grid(row=1, column=0)
xwin = 0
ywin = 0
def refresh_pos(event):
global xwin, ywin
xwin = root.winfo_x() - event.x_root
ywin = root.winfo_y() - event.y_root
def drag_app(event):
root.geometry(" {0} {1}".format(event.x_root xwin, event.y_root ywin))
test.bind('<Button-1>', refresh_pos)
test.bind("<B1-Motion>", drag_app)
root.mainloop()