I have a base class Participant and I need to sort object in array of participant by quantity of their prizes or diplomas. The virtual function get_data return this number. But whileI try to sort, i've got error Access violation executing in row with comparing 2 numbers.
if (p[j].Get_Data() < p[i].Get_Data()) {
This is my full code:
#include <iostream>
#include <string>
#include <vector>
using namespace std;
class Participant {
protected:
string name;
string surname;
vector <string> type;
int age;
public:
Participant() : name(""), surname(""), type(), age(0)
{}
Participant(string name, string surname, vector <string> type, int age) {
this->name = name;
this->surname = surname;
this->type = type;
this->age = age;
};
Participant(const Participant& other) : name(other.name), surname(other.surname), type(other.type), age(other.age)
{
}
Participant& operator=(const Participant& other)
{
name = other.name;
surname = other.surname;
type = other.type;
age = other.age;
return *this;
}
virtual int Get_Data() {
return 0;
}
friend void Sort(Participant* p);
};
class Diploma : public Participant {
protected:
vector<int> places;
vector <string> type_d;
public:
Diploma() : places(), type_d{}
{}
Diploma(string name, string surname, vector <string> type, int age, vector<int> places, vector <string> type_d);
int Get_Data() override {
cout << "diplom prize" << endl;
cout << type_d.size() << endl;
return type_d.size();
}
};
class Prize : public Participant {
protected:
vector <int> places;
vector<string> prize;
public:
Prize(string name, string surname, vector <string> type, int age, vector<int> places, vector<string> prize);
int Get_Data() override{
cout << "Cont prize" << endl;
cout << prize.size() << endl;
return prize.size();
}
};
Prize::Prize(string name, string surname, vector <string> type, int age, vector<int> places, vector<string> prize) {
this->name = name;
this->surname = surname;
this->type = type;
this->age = age;
this->places = places;
this->prize = prize;
}
Diploma::Diploma(string name, string surname, vector <string> type, int age, vector<int> places, vector <string> type_d){
this->name = name;
this->surname = surname;
this->type = type;
this->age = age;
this->places = places;
this->type_d = type_d;
}
void Sort(Participant* p) {
Participant temp;
for (int i = 0; i < 3; i ) {
for (int j = i 1; j < 3; j )
{
if (p[j].Get_Data() < p[i].Get_Data()) {
temp = p[i];
p[i] = p[j];
p[j] = temp;
}
}
}
}
int main() {
Participant* pa[3];
pa[0] = new Diploma("Alex", "Smith", { "Geo","Math" }, 17, { 1,6 }, { "first"});
pa[1] = new Prize("Helen", "Blink", { "IT","Math" }, 18, { 2,2 }, {"Golden medal", "medal"});
pa[2] = new Prize("Brandon", "Brown", { "IT","Math" }, 18, { 2,2 }, { "Golden medal", "medal","gold"});
Sort(*pa);
for (int i = 0; i < 3; i ) {
pa[i]->Get_Data();
cout << endl;
}
}
CodePudding user response:
The issue here is that when you are passing *pa, only the first element is accessible. If you run it in debug mode you will be able to see that inside sort function, p[1] is not a valid object. Basically, only p[0] is passed to the function. You should pass the reference to the array i.e. **pa
to the sort function
void Sort(Participant **p)
{
Participant *temp;
for (int i = 0; i < 3; i )
{
for (int j = i 1; j < 3; j )
{
if (p[j]->Get_Data() < p[i]->Get_Data())
{
temp = p[i];
p[i] = p[j];
p[j] = temp;
}
}
}
}
int main()
{
Participant *pa[3];
pa[0] = new Diploma("Alex", "Smith", {"Geo", "Math"}, 17, {1, 6}, {"first"});
pa[1] = new Prize("Helen", "Blink", {"IT", "Math"}, 18, {2, 2}, {"Golden medal", "medal"});
pa[2] = new Prize("Brandon", "Brown", {"IT", "Math"}, 18, {2, 2}, {"Golden medal", "medal", "gold"});
Sort(pa);
for (int i = 0; i < 3; i )
{
pa[i]->Get_Data();
cout << endl;
}
}