In my simulation software, I generate objects with pybind11. So all objects are stored in std::shared_ptr with a not known structure at compile time. For parallelisation of my simulation I need to run the same configuration with different seeds. I want to implement the duplication of these objects in one call on the C side.
Following a minimal example, where I want a2 to be a deepcopy of a, with the diamond structure.
// Type your code here, or load an example.
#include <memory>
#include <map>
#include <iostream>
class C{};
class B{
public:
B(std::shared_ptr<C> c):c(c){}
std::shared_ptr<C> c;
};
class A{
public:
A(std::shared_ptr<B> b1, std::shared_ptr<B> b2):b1(b1), b2(b2){}
std::shared_ptr<B> b1;
std::shared_ptr<B> b2;
};
auto init(){
auto c = std::make_shared<C>();
auto b1 = std::make_shared<B>(c);
auto b2 = std::make_shared<B>(c);
auto a = std::make_shared<A>(b1,b2);
return a;
}
int main(){
auto a = init();
auto a2 = a; //deepcopy of a, where b1 and b2 of the copy point to the same object C
}
The only solution I came up with is passing a map<pointer,shared_ptr>. This allows for lookup if the shared_ptr has already been deep copied. (Here I have some problems with the typing as I need to dynamicly cast back the types. This feels really ugly and bugprone.)
CodePudding user response:
You can use std::shared_ptr<void>
to type-erase all your shared pointers, using std::static_pointer_cast
to go to and from your actual types.
using Seen = std::set<std::shared_ptr<void>>;
template <typename T>
std::shared_ptr<T> deep_copy(std::shared_ptr<T> source, Seen & seen) {
if (auto it = seen.find(std::static_pointer_cast<void>(source)); it != seen.end()) {
return std::static_pointer_cast<T>(*it);
}
auto dest = make(*source, seen);
seen.insert(std::static_pointer_cast<void>(dest));
return dest;
}
You can then either write constructors that take an existing instance and a seen
map to deep copy the members, allowing them to be private.
template <typename T>
std::shared_ptr<T> make(const T & source, Seen & seen) {
return std::make_shared<T>(source, seen);
}
class C{
public:
C(){}
C(const C &, Seen &){}
};
class B{
std::shared_ptr<C> c;
public:
B(std::shared_ptr<C> c):c(c){}
B(const B & other, Seen & seen):c(deep_copy(other.c, seen)){}
};
class A{
std::shared_ptr<B> b1;
std::shared_ptr<B> b2;
public:
A(std::shared_ptr<B> b1, std::shared_ptr<B> b2):b1(b1), b2(b2){}
A(const A & other, Seen & seen):b1(deep_copy(other.b1, seen)), b2(deep_copy(other.b2, seen)){}
};
int main(){
auto a = init();
Seen a2_seen;
auto a2 = deep_copy(a, a2_seen);
}
Or you can have overloads of make
for each type, where make<T>
would need to be friended by T
if the members were private.
std::shared_ptr<C> make(const C &, Seen &) {
return std::make_shared<C>();
}
std::shared_ptr<B> make(const B & other, Seen & seen) {
auto c = deep_copy(other.c, seen);
return std::make_shared<B>(c);
}
std::shared_ptr<A> make(const A & other, Seen & seen) {
auto b1 = deep_copy(other.b1, seen);
auto b2 = deep_copy(other.b2, seen);
return std::make_shared<A>(b1, b2);
}