W/libopengles1. So (3963) : QOpenGLShader: : link: link failed because of missing fragment shader.
W/libopengles1. So (3963) : QOpenGLShaderProgram: : uniformLocation (mvpMatrix) : shader program is not linked
W/libopengles1. So (3963) : QOpenGLShaderProgram: : uniformLocation (vColor) : shader program is not linked
W/libopengles1. So (3963) : QOpenGLShaderProgram: : uniformLocation (textureUnit0) : shader program is not linked
CodePudding user response:
Opengl, ambiguity in problem description, or stick point code; The problem under the careful description;