This is my first time asking around here, so sorry if it's not worded very well.
I have a blazor WebAssembly project with MudBlazor, and when I try to upload files to save them into a database, it appears the next error message in the browser console.
System.IO.FileNotFoundException: Could not find file
When the user uploads the files I call the next method to save the files into IList<IBrowserFile>
.
IList<IBrowserFile> Files = new List<IBrowserFile>();
private void OnInputFileChanged(InputFileChangeEventArgs e)
{
var files = e.GetMultipleFiles();
foreach(var file in files)
{
Files.Add(file);
}
}
Once the user has uploaded all the files, they click on a button that call the next method to upload it into a database.
[Inject] protected ISnackbar Snackbar { get; set; } = default!;
private async void Upload()
{
List<string>? notUploadFiles = null;
foreach(var file in Files)
{
byte[] fileBytes = File.ReadAllBytes(destPath file.Name);
string extn = new FileInfo(file.Name).Extension;
var addArchivoTarea = new AddArchivoTareaRequestDTO(Tarea.Id, fileBytes, extn);
var successResponse = await HttpTareas.AddArchivoToTareaAsync(addArchivoTarea);
if (!successResponse)
{
notUploadFiles.Add(file.Name);
}
}
if(notUploadFiles is not null) {
Snackbar.Configuration.SnackbarVariant = Variant.Filled;
Snackbar.Add("The following files could not be uploaded:", Severity.Info);
Snackbar.Configuration.SnackbarVariant = Variant.Outlined;
foreach (var file in notUploadFiles)
{
Snackbar.Add(file, Severity.Error);
}
//Snackbar.Configuration.PositionClass = Defaults.Classes.Position.TopCenter;
//Snackbar.Add("TODO: Upload your files!", Severity.Normal);
MudDialog.Close(DialogResult.Ok(true));
}
Snackbar.Add("All files have been successfully uploaded", Severity.Success);
MudDialog.Close(DialogResult.Ok(true));
}
I don't know where is the problem, any idea?
CodePudding user response:
The uploaded files are not in the file system, they are in-memory only. The way to access the raw data would be something like:
byte[] fileBytes;
using (Stream s = file.OpenReadStream())
{
MemoryStream ms = new MemoryStream();
await s.CopyToAsync(ms);
fileBytes= ms.ToArray();
}