I'm following vulkan-tutorial's procedure to understand vulkan, I'm now in creating swapchain. before that I've also created instance and a debug/validation layer but when I'm trying to create swapchain, the app crashes.
void createSwapChain() {
VkSurfaceFormatKHR surfaceFormat;
surfaceFormat.format=VK_FORMAT_B8G8R8A8_SRGB;
surfaceFormat.colorSpace=VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
VkPresentModeKHR presentMode=VK_PRESENT_MODE_FIFO_KHR;
int width,height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D extent ={width,height};
uint32_t imageCount=2;//minimum cap 1
VkSurfaceCapabilitiesKHR capabilities;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, surface, &capabilities);
VkSwapchainCreateInfoKHR createInfo={0};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
// createInfo.queueFamilyIndexCount = 1;
// createInfo.pQueueFamilyIndices = NULL;
createInfo.preTransform = capabilities.currentTransform/*VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR*/;//swapChainSupport.capabilities.currentTransform
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;// means obscured images have unimportant color!!
createInfo.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(device, &createInfo, NULL, &swapChain) != VK_SUCCESS)
printf("failed to create swap chain!");
}
Is there any idea? The host is eclipse with MinGW-64 -lglfw3 and -lvulkan-1 on windows 10 64-bit.
And here the graphic card information:
Available Layers:
VK_LAYER_AMD_switchable_graphics
VK_LAYER_VALVE_steam_overlay
VK_LAYER_VALVE_steam_fossilize
VK_LAYER_KHRONOS_validation
Available extensions:
VK_KHR_device_group_creation
VK_KHR_external_fence_capabilities
VK_KHR_external_memory_capabilities
VK_KHR_external_semaphore_capabilities
VK_KHR_get_physical_device_properties2
VK_KHR_get_surface_capabilities2
VK_KHR_surface
VK_KHR_win32_surface
VK_EXT_debug_report
VK_EXT_debug_utils
VK_EXT_swapchain_colorspace
Instance extension:
VK_KHR_surface
VK_KHR_win32_surface
VK_EXT_debug_utils
Availible devices:
AMD Radeon(TM) Graphics Type: 1 GeometryShader: Yes
FamilyIndex: 0 AvailibleQueueCount: 1 Surface Support: Yes Graphics | Compute | Transfer | Binding
FamilyIndex: 1 AvailibleQueueCount: 2 Surface Support: Yes | Compute | Transfer | Binding
FamilyIndex: 2 AvailibleQueueCount: 1 Surface Support: Yes | | Transfer | Binding
Availible device extensions: (The required is VK_KHR_swapchain)
VK_KHR_16bit_storage VK_KHR_8bit_storage VK_KHR_bind_memory2
VK_KHR_buffer_device_address VK_KHR_copy_commands2 VK_KHR_create_renderpass2
VK_KHR_dedicated_allocation VK_KHR_depth_stencil_resolve VK_KHR_descriptor_update_template
VK_KHR_device_group VK_KHR_draw_indirect_count VK_KHR_driver_properties
VK_KHR_dynamic_rendering VK_KHR_external_fence VK_KHR_external_fence_win32
VK_KHR_external_memory VK_KHR_external_memory_win32 VK_KHR_external_semaphore
VK_KHR_external_semaphore_win32 VK_KHR_format_feature_flags2 VK_KHR_get_memory_requirements2
VK_KHR_global_priority VK_KHR_imageless_framebuffer VK_KHR_image_format_list
VK_KHR_maintenance1 VK_KHR_maintenance2 VK_KHR_maintenance3
VK_KHR_maintenance4 VK_KHR_multiview VK_KHR_pipeline_executable_properties
VK_KHR_pipeline_library VK_KHR_push_descriptor VK_KHR_relaxed_block_layout
VK_KHR_sampler_mirror_clamp_to_edge VK_KHR_sampler_ycbcr_conversion VK_KHR_separate_depth_stencil_layouts
VK_KHR_shader_atomic_int64 VK_KHR_shader_clock VK_KHR_shader_draw_parameters
VK_KHR_shader_float16_int8 VK_KHR_shader_float_controls VK_KHR_shader_integer_dot_product
VK_KHR_shader_non_semantic_info VK_KHR_shader_subgroup_extended_types VK_KHR_shader_subgroup_uniform_control_flow
VK_KHR_shader_terminate_invocation VK_KHR_spirv_1_4 VK_KHR_storage_buffer_storage_class
Swap chain details:
Min/max images in swap chain; 1, 16
Min/max width and height 800 : 600 | 800 : 600
Pixel format codes(at least we need one no matter what!): 44
50 58 97 44 50 58 97 58 97 58
97 97 2 3 4 5 8 37 38 43
45 51 52 57 64 91 92 122
color space codes(at least we need one no matter what!): 0
0 0 0 1000104006 1000104006 1000104006 1000104006 1000104008 1000104008 1000104007
1000104007 1000104002 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
Available presentation modes:
0 (Immediate)
2 3 ( FIFO, FIFO_relaxed)
CodePudding user response:
A few things:
There isn't really enough information in the problem description to allow others to locate the problem. For example, we can't tell how
surface
got created and we can't tell how the Vulkan device got created. It is better to post a complete reproducible example someplace and point to it.There are a lot of hits when searching for "vulkan swapchain exception" like this one and this one. Something there may give a clue.
Based on what is provided and the links mentioned above, my best guess is that you're not enabling the swapchain extension when creating the device. Perhaps you could check that?
The validation layer should be helpful and you can find more information about it here. You might try making a
vk_layer_settings.txt
file and use it to set the message severity to "info" so that you can verify that the layer is active. (It will print some sort of startup message at this level) Your IDE might be swallowing the text output coming from the validation layer and the point behind doing this is to verify that you can see any validation output. It may be easier to provide a log filename in the same settings file to send the validation output to that file instead of figuring out what the IDE is doing. You can also use thevkconfig
tool to apply these sorts of settings to the validation layer.