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My first question, I am trying to make some squares change color on the screeen, after an onClick event. I'm nearly there, but I keep getting an error when I try to update the state, which then should updates the color. Please could you let me know what I'm doing wrong?
App.js
import React from "react"
import boxes from "./boxes"
import Box from "./Box"
export default function App() {
const [squares, setSquares] = React.useState(boxes)
function changeOn() {
console.log(squares)//just checking I'm getting the full object
setSquares({
id: 1, on: false //this was previously [...prev], on: !squares.on
})
}
const squaresElement = squares.map(props => (
<Box key={props.id} on={props.on} onClick={changeOn} />
))
return (
<main>
{squaresElement}
</main>
)
}
Box.js
import React from "react"
export default function Box (props) {
const styles= props.on ? {backgroundColor: "#222222"} : {backgroundColor: "none"}
return (
<div className="box" style={styles} onClick={props.onClick}></div>
)
}
Boxes.js
export default [
{
id: 1,
on: true
},
{
id: 2,
on: false
},
{
id: 3,
on: true
},
{
id: 4,
on: true
},
{
id: 5,
on: false
},
{
id: 6,
on: false
},
]
I hope somebody can easily spot what's wrong here?
I was expecting to see the color of the top left box change to a different color, after a click.
CodePudding user response:
There are two issues:
- setSquares needs the whole array, so you need to give it a new squares array
- The styling back to None does not work always. better to give it the white color again
Please find the codesandbox
export default function App() {
const [squares, setSquares] = React.useState(boxes);
function changeOn(id) {
setSquares(
squares.map((square) => {
return { ...square, on: id === square.id ? !square.on : square.on };
})
);
}
const squaresElement = squares.map((props) => (
<Box key={props.id} on={props.on} onClick={() => changeOn(props.id)} />
));
return <main>{squaresElement}</main>;
}
And in Box.js
const styles = props.on
? { backgroundColor: "#222222" }
: { backgroundColor: "#fff" };
CodePudding user response:
You're calling setSquares
and passing it a single object instead of an array.
On the next render squares.map(...)
blows up because squares
is the object, and the object doesn't have a map
method.
// after this call squares is just this one object
setSquares({
id: 1, on: false
})
Here's a possible implementation that pushes the on/off responsibility into the box component itself.
// generates a list of items (faking your boxes.js)
const boxes = Array.from({length: 9}, (_, id) => ({ id }));
// container element to render the list
function Boxen ({ items }) {
return (
<div className="container">
{items.map((item, idx) => (
<Box item={item} key={idx} />
))}
</div>
)
}
// component for a single box that can toggle its own on/off state
function Box ({item}) {
const [active, setActive] = React.useState();
return (
<div onClick={() => setActive(!active)} className={active ? 'active' : ''}>{item.id}</div>
)
}
ReactDOM.render(<Boxen items={boxes}/>, document.getElementById('root'));
.container {
display: grid;
grid-template-columns: repeat(3, 100px);
grid-template-rows: repeat(3, 100px);
gap: 1em;
}
.container > * {
display: flex;
justify-content: center;
align-items: center;
background: skyblue;
}
.container > .active {
background: slateblue;
color: white;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.14.0/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.14.0/umd/react-dom.production.min.js"></script>
<div id="root"></div>