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UDP is used for receiving RTP streaming data, there is a computer receives the UDP packet is stable,
Time:11-25
1. Receive frequency: is about 1500 ~ 2000 packets per second, each packet 1000 + byte 2. Network: several computers are at the same local area network (LAN), 100 m broadband, and the program is running, several computers are actually take about 2 m of the download speed 3. The performance and configuration of basic computer performance: a few computer as
CodePudding user response:
The Windows platform, several computers, run the same application, the network environment, computer performance is similar, how such a big gap between the packet loss rate can be, what might be affected?
CodePudding user response:
Udp receives maybe will be lost, with their sockets the stable platform, the other must be a separate thread, finish a pack of non-blocking jilt go as soon as possible, Before met the https://blog.csdn.net/goldenhawking/article/details/105622237