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Detecting screen resize in mac os [duplicate]

Time:09-16

I’ve got an objective C sprite kit game that works fine in a standard window size, however when the game window is resized to full screen, the main character sprite needs to have its y axis changed. In order to implement this, I need to check if the window has been resized in the game loop. how do I go about doing this?

CodePudding user response:

You can use NSWindowDelagate. The NSWindowDelegate protocol has windowWillResize:toSize: and windowWillMove: methods.

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