Please bear with me, I'm still getting used to OOP in python. I'm preparing for coding interviews, and find that Leetcode problems generally have the following structure.
class Solution:
def solutionMethod(self, input):
...
I want to make an object to store and update data as I proceed through my solution. I structure my code as follows:
class Solution:
def helperMethod(self, helperInput):
self.var1 = helperInput[0]
self.var2 = helperInput[1]
self.var3 = self.var1 self.var2
def solutionMethod(self, input):
currObject = helperMethod(input)
# do stuff with currObject
...
I get the nameerror: name 'helperMethod' is not defined.
I am thrown off because I would normally What am I doing wrong here? Do I need an init to be able to call helperMethod?
Is making a class like this generally a good idea when in the time constrained coding interview?
And is there anything I should be aware of with how leetcode (and coding interview stations) test my code? I imagine it runs as follows, is it correct?
soln = Solution()
soln.solutionMethod(input)
CodePudding user response:
You need to invoke the method on the self
object:
class Solution:
def solutionMethod(self, input):
currObject = self.helperMethod(input)