I followed the example on the official discord.js guide and it gave the code:
// Require the necessary discord.js classes
const { Client, Intents } = require('discord.js');
const { token } = require('./config.json');
// Create a new client instance
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
// When the client is ready, run this code (only once)
client.once('ready', () => {
console.log('Ready!');
});
// Login to Discord with your client's token
client.login(token);
But upon running it gave this error:
D:\DiscCoin\node_modules\discord.js\src\managers\GuildManager.js:39
if (!cacheWarningEmitted && this._cache.constructor.name !== 'Collection') {
^
TypeError: Cannot read properties of undefined (reading 'name')
at new GuildManager (D:\DiscCoin\node_modules\discord.js\src\managers\GuildManager.js:39:57)
at new Client (D:\DiscCoin\node_modules\discord.js\src\client\Client.js:127:19)
at Object.<anonymous> (D:\DiscCoin\index.js:6:16)
at Module._compile (node:internal/modules/cjs/loader:1101:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1153:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12)
at Function.executeUserEntryPoint [as runMain] (node:internal/modules/run_main:81:12)
at node:internal/main/run_main_module:17:47
I have not done anything besides follow the official guide. What could I be doing wrong?
CodePudding user response:
I have the same problem.
My error is
/Users/someone/Documents/code/Javascript code/Bot code/node_modules/discord.js/src/managers/GuildManager.js:34
if (!cacheWarningEmitted && this._cache.constructor.name !== 'Collection') {
^
TypeError: Cannot read properties of undefined (reading 'name')
at new GuildManager (/Users/someone/Documents/code/Javascript code/Bot code/node_modules/discord.js/src/managers/GuildManager.js:34:57)
at new Client (/Users/someone/Documents/code/Javascript code/Bot code/node_modules/discord.js/src/client/Client.js:127:19)
at Object.<anonymous> (/Users/someone/Documents/code/Javascript code/Bot code/test.js:2:16)
at Module._compile (node:internal/modules/cjs/loader:1101:14)
at Object.Module._extensions..js (node:internal/modules/cjs/loader:1153:10)
at Module.load (node:internal/modules/cjs/loader:981:32)
at Function.Module._load (node:internal/modules/cjs/loader:822:12)
at Function.executeUserEntryPoint [as runMain] (node:internal/modules/run_main:81:12)
at node:internal/main/run_main_module:17:47
My code is
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS] });
client.on('ready', () => {
console.log(`Logged in as ${client.user.tag}!`);
});
client.on('interactionCreate', async interaction => {
if (!interaction.isCommand()) return;
if (interaction.commandName === 'ping') {
await interaction.reply('Pong!');
}
});
client.login('Token');
Except token ^^^ is my bot token. Discord.js
CodePudding user response:
Try running this:
npm i @discordjs/collection